Progress Update 3
So yeah, almost 2 days without updates. JEEZE. Someone slap me.
So, in my hunt for a system for VX Ace, I did find...SOMETHING close towards what I need. The good? Updates the HUD and reformat everything for an image displayable combat. AWESOME!
It even knows the exact placement of each charater without any iffy workarounds. PERFECT!...Well, kinda. Issue here being is that, while we now have the option to disply, we do NOT have the option to 'change'. At least not 'yet' anyway. What I'm LOOKING to do is edit how this handles it image pasting process, and able to update itself once it goes "Oh, hey, someones under a status effect! Lets update towards this image!". I've yet to figure out quite how to modify this script into doing such though, so asking the maker of such ( who is located here ) on some help. Sadly his blog's not been updated in MONTHS, and I can't say I'm all that expecting to hear back from him soon, so this might be a dead end...
On the note of 'games that are actually being worked on and are not just theory'. Project: -Croc-'s getting some more refinement starting today. To give a project rundown on what's all in it right now:
- 6 different 'fight' situations for battle, end goal is 8
- 5 'Bad end' events present, unknown end goal currently
- Including all of the bombs as a single 'status type', there are 5 status effect chains, both current and end goal.
- The Yakaza Mansion currently has a First and Second floor. The First currently houses 4 rooms, and the Second only 1. The end goal is to expand on the First floor, have 5 rooms on the Second, and introduce a Basement floor as well. Slight puzzle solving is intended.
At this rate then it's really just the tedious stuff. Inserting text, timing events, and placing them all down to look pretty. It's the type of grunt work that 'anyone could do, but only so many can do well'. You guys seem to be hammering me for my work though, so I can only assume I'm doing a well enough job, right?
My next update should be a bit more fun as well, and sorry for the 2 day absence!
( I for one blame Erotan's Girl vs Girl game for being so addicting. Admittedly it's about $20 bucks, and not on the English DLsite, so I couldn't recommend it, not 'yet' anyway. The English translation for it should be done within a week's time though, so if up for supporting these guys and enjoying a porn game I kinda garner inspiration from, give them a look see around that time. )
So, in my hunt for a system for VX Ace, I did find...SOMETHING close towards what I need. The good? Updates the HUD and reformat everything for an image displayable combat. AWESOME!
It even knows the exact placement of each charater without any iffy workarounds. PERFECT!...Well, kinda. Issue here being is that, while we now have the option to disply, we do NOT have the option to 'change'. At least not 'yet' anyway. What I'm LOOKING to do is edit how this handles it image pasting process, and able to update itself once it goes "Oh, hey, someones under a status effect! Lets update towards this image!". I've yet to figure out quite how to modify this script into doing such though, so asking the maker of such ( who is located here ) on some help. Sadly his blog's not been updated in MONTHS, and I can't say I'm all that expecting to hear back from him soon, so this might be a dead end...
On the note of 'games that are actually being worked on and are not just theory'. Project: -Croc-'s getting some more refinement starting today. To give a project rundown on what's all in it right now:
- 6 different 'fight' situations for battle, end goal is 8
- 5 'Bad end' events present, unknown end goal currently
- Including all of the bombs as a single 'status type', there are 5 status effect chains, both current and end goal.
- The Yakaza Mansion currently has a First and Second floor. The First currently houses 4 rooms, and the Second only 1. The end goal is to expand on the First floor, have 5 rooms on the Second, and introduce a Basement floor as well. Slight puzzle solving is intended.
At this rate then it's really just the tedious stuff. Inserting text, timing events, and placing them all down to look pretty. It's the type of grunt work that 'anyone could do, but only so many can do well'. You guys seem to be hammering me for my work though, so I can only assume I'm doing a well enough job, right?
My next update should be a bit more fun as well, and sorry for the 2 day absence!
( I for one blame Erotan's Girl vs Girl game for being so addicting. Admittedly it's about $20 bucks, and not on the English DLsite, so I couldn't recommend it, not 'yet' anyway. The English translation for it should be done within a week's time though, so if up for supporting these guys and enjoying a porn game I kinda garner inspiration from, give them a look see around that time. )
Topic : Hentai game
Genre : AdultContents